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Become a Viking in the year 793 AD, and try to build a ship, cross the seas, loot a monastery, and return home to claim your prize. Students engaged in this simulation will develop content area vocabulary and develop critical thinking skills as they make historical decisions.
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This simulation asks students to take on the role of an investigator to examine primary sources to try to solve a real-life murder case of William Robinson. Through this simulation, students will develop content area vocabulary and engage with complex texts through primary sources.
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This simulation game is designed to help students see first-hand what life was like in the trenches of World War 1. This is a great simulation for developing content area vocabulary and an awareness of the decisions soldiers had to make on the front lines during World War 1.